Apart from the previously mentioned adbg and better support for building on Windows, the library has received a few small touchups:
- The startup code, header files, and linker script have been made C++-ready.
- The newlib/eCos glue translates stat()'s st_mode correctly now, so you can distinguish between files and directories.
- The utility function libgame_chdir_game() changes to a well-defined directory (the "GAME" folder), making it easier to find data files.
And these unassuming little fixes allow us to do this:
(Yes, that's ScummVM. The photos have been taken with the JXDs, my apologies. :)